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Options worth having

Video, sound and controls options, with fully rebindable keys.

Options worth having

The options menu was rebuilt around three pages: Video, Sound and Controls.

Rebind anything

Every action now has two key slots, a primary and an alternate, and either can be rebound from the Controls page:

  • Click a slot, press the new key, done.
  • Rebinding a key that’s already in use is caught as a conflict.
  • Slots can be cleared.
  • Rebinds are saved, and apply everywhere straight away.

The action list follows the original’s controls: move, look, jump, primary and secondary attack, reload, use, walk, crouch, a key for each weapon slot, fast weapon switch and more. Even “Change Character” is now an action you can rebind instead of a hard-wired /.

Sound

Projectile and explosion sounds now go through the game’s audio mixer, so the effects volume and mute options actually reach them.

This post is licensed under CC BY 4.0 by the author.