animation 13
- Into the water
- Climbing
- Stances by weapon type
- Leaving a mark
- Every class, every weapon, animated
- Old bones: animation, scale and field of view
- The scimitar and the four-slot loadout
- The staff in your hands
- Spectating, deaths and feet on the floor
- Fixing the walk cycle
- Walk, crouch and sprint
- Better character animations
- Characters you can play