Every class armed
All six classes get their starting weapons, and the template's guns are gone.
All six classes get their starting weapons, and the template's guns are gone.
Every model and animation re-imported, weapon sounds from the data, and the original FOV.
The first melee weapon, timed from the original data, and the four weapon slots.
First person gets its own weapon models and animations.
A premade map to test in, plus fixes so shots go where you aim.
The original game's data tables come in, so numbers come from the source.
A key to switch between first and third person on the fly.
The first original weapon fires, along with the effects it needs.
Every model and sound comes across, and the gallery lets you look at all of it.
A project notes file to hold everything learned the hard way.